– Gaming on the iPhone and iPod Touch


I’m announcing my new website I’ve just finished putting together and now unveiling to the public, is all about gaming on the iPhone and iPod Touch, now that Apple’s new App Store is open to the public and cranking out games every single day. Mobile gaming a rapidly growing industry, and is going to be a part of that by covering everything games on the iPhone and iPod Touch.

The reviews, the main features on the site, will feature videos I’ve recorded of me playing these games, screenshots, price, link to the developer of the game, and of course my thoughts on the game itself.

Already we’re seeing a slew of very fun, polished, widely talked about games. You have my personal favorites, MotionX Poker, a dice poker game with achievements, dozens of dice you can unlock and use, and gameplay mechanics that take advantage of the iPhone (multi-touch, accelerometer support, vibrate, etc.) There’s also Galcon, a fast-paced space strategy game that is incredibly addictive and easy to pick up and play. Labyrinth is an age-old game, with a modern approach. It’s the wooden box in a maze with holes that you have to tilt the iPhone/iPod Touch to avoid. It’s simple for everyone to pick up and enjoy, with over 500 levels to play through, with more that you can download over time.

All of these games can be had for $10 or less, some are even free, such as the excellent Aurora Feint. Portable gaming has never been this powerful, and intuitive, and now it’s here. Visit FingerGaming if you want to be part of this wonderful new world.

Cable-Safe & Cable Turtle Review

This is a review paid for by ReviewMe.  I’m taking a look at two cable management products sold at — Cable-Safe and Cable Turtle.

Being that I work and play at the computer, I have a plethora of devices, which means cords and cables strung along everywhere.  So the opportunity to clean up the mess behind my desk, get the cords up off the floor, and be able to add and remove devices without untangling a bunch of cords was a welcome one.

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Dell LCD Monitor – 2005FPW vs. 2007FPW

A few weeks ago I had to return my Dell 2005FPW Ultrasharp 20.1″ Widescreen LCD Monitor due to burn-in issues (which resulted in extended use, it seems.) Dell exchanged my monitor for a new 2007FPW monitor (A02 revision without the banding problem A00 had), which is the 2005FPW updated. While having the two together before I shipped off the old one, I decided to compare them to see what differences, if any, were between the two monitors. As it turned out, there were a lot of differences. Here’s the technical differences:

Contrast Ratio:

2005FPW: 600:1
2007FPW: 800:1

As a general rule, the higher the contrast ratio, the deeper and more accurate the colors are. For example, black looks darker and more uniform on the 2007FPW due to the higher contrast ratio.

Pixel Response Time:

2005FPW: 12ms (grey to grey)
2007FPW: 16ms (Unknown)

Dell’s technical specification didn’t really outline what the 16ms pixel response time for the 2007FPW, was it for black to white or grey to grey? Either way, it really doesn’t matter. Companies can be very misleading or outright lying with the numbers due to non-standardized tests in this area. They can use particular tools that favor their equipment to get the best number possible. I rarely trust stated pixel response times when it comes to LCD monitors, the only way you can tell is by using your own eyes, watching a fast-paced movie or playing a fast-paced game to see if there are ghosting artifacts using the monitor.

Viewing Angle:

2005FPW: +/- 88 (vertical) typ, +/- 88 (horizontal)
2007FPW: +/- 89 (vertical) typ, +/- 89 (horizontal)

Not much of a difference really, but one thing I do want to point out is that I don’t get the purplish tint when I view the 2007FPW from a side angle, whereas the 2005FPW had this problem. Another thing I noticed is that the height adjustment for the 2007FPW doesn’t go as high as the 2005FPW can, which is a drawback.

A few other differences is the outside of the 2007FPW has more silver and design to it, while the 2005FPW is more unassuming and plain. The footprint is less on the 2007FPW, while the 2005FPW had a half-circle thing. The 2007FPW feels a bit lighter, and has a thinner bezel. I’ve also noticed the 2007FPW outputs less heat off the top, which is nice, especially if you live in a warmer climate. Finally 2007FPW is said to support HDCP, which isn’t a big deal, but necessary for future-proofing monitors.

With all that said, it feels like I got a nice little upgrade from my old monitor. Games and movies look better, and I don’t notice any ghosting to speak of. The backlight bleeding was bad on the 2005FPW, although I grew used to it and didn’t see it anymore after a week of using it. The 2007FPW suffers from backlight bleeding, but it is significantly reduced and not a factor at all. I also didn’t get a single dead/stuck pixel, which is nice. While it was painful going through Dell’s so-called support to honor my warranty, I’m happy with the 2007FPW.

If you’d like to see the technical specs on both monitors, here’s the one for the 2005FPW, and here’s the one for the 2007FPW.

Visiontek Radeon X1950 Pro AGP Review

Instead of spending up to or over $1,000 to upgrade my motherboard, processor, and power supply in order to buy the latest generation of PCI-e cards, I decided to stay with my current system and get the latest and fastest AGP solution available. Since ATI just released their new Radeon X1950 Pro cards which supports AGP, I decided to give one a spin.

This is where the Visiontek XGE Radeon X1950 Pro 256MB card (MSRP: $300) comes in.  It has AGP, has a bit of legroom for future gaming, and it allows me to get instant gaming satisfaction until I can come up with the funds to get a whole new system.  So is the X1950 Pro AGP the answer to gamers who want to stay with AGP for a bit longer?  Read on to find out in this review of Visiontek’s XGE X1950 Pro 256MB video card.

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